My thoughts on Swift bindings in Godot
As an avid Swift user, I wanted to sit down and look at the options for using Swift with the Godot engine. Let me start by saying it's early days, but I tried a course and then did my own exploration that I want to share in this episode for those that might be considering using this approach.
Please leave a review and show your support.
https://lovethepodcast.com/compileswift
Please find me on Mastodon
@Compileswift@iosdev.space
Thanks to our monthly supporters
Please leave a review and show your support.
https://lovethepodcast.com/compileswift
Please find me on Mastodon
@Compileswift@iosdev.space
- Marko Wiese
- Adam Wulf
- bitSpectre
- Arclite